Aladdin sega game




















Click on play Sega Genesis game now button first to load the game into emulator. Disney's Aladdin is a video game based on the motion picture of the same name, is a side-scrolling platformer. The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace It was a bit fourth-generation home video game console developed and sold by Sega.

The process successfully compressed the data from the animator's drawings into the limited processing capacity of the Sega Mega Drive. The game mostly involves killing enemies with basic swordplay and jumping across ledges. Several levels were very different, including one level where Aladdin must escape from the Cave of Wonders on Carpet and another where he must jump across the Agrabah's rooftops. The game featured few bosses.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with merchants.

Finding Genie or Abu icons enables bonus rounds. Initially released on the Sega Genesis console, Aladdin is a side-scrolling platformer. The Genesis version was released in jointly by Virgin Interactive and Sega. The game, which was notable for its use of cell animation for in-game graphic elements, was produced by a team at Virgin Interactive which consisted of many members who would later form Shiny Entertainment and work on Earthworm Jim , including Mike Dietz and David Perry himself who supposedly coded the game in 3 months.

Five original compositions and five arrangements from the movie were composed by Donald S. Griffin at the request of Virgin's audio director, Tommy Tallarico, who did the Genesis instruments and incidental transition music.

Stephen Clarke-Willson. The player controls Aladdin , who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah , the Cave of Wonders and the Sultan 's dungeon to the final confrontation in Grand Vizier Jafar 's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way.

He can attack either close range with a scimitar, which can deflect certain projectiles or long ranger with a limited supply of apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie blue or Abu gold tokens enables bonus rounds multiple Genie tokens vs.

The Genie bonus round is a game of luck played for apples, gems or extra lives, and continues until the player runs out of Genie tokens or lands on Jafar, which ends the game and costs the player any remaining tokens. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky but without touching any of the unwanted objects like rocks and pots.

An NES game was released in Europe based on this version. It was also ported, unofficially, twice more to the NES under the names Super Aladdin and Aladdin 2 ; Super Aladdin is generally considered superior to the official port. The only differences in the PC version from the console version are a different HUD and improved music and sound effects.



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